2/18/2023 0 Comments Autodesk maya 2019 release date![]() ![]() In the last couple of years, there have been major improvements to Maya. This says something about the quality of Maya for use in production. Additionally, studios choose to use Maya for their productions. It seems to me that achieving that level of success in an extremely competitive market saturated with high maintenance customers would require a great deal of skill and intestinal fortitude. After all, Maya has been the industry standard for more than a decade and is used by nearly all of the significant studios. I would hesitate denigrating the Maya team, however. All of these products are very good and all of these products contain issues. I have also used C4D, Houdini and Blender. I am mostly a hobbyist who has owned licenses to Maya, 3ds Max, and Modo for more than 5 years. Only a fool would expect anything better. One thing gets "slightly less bad", and then it is followed by such new absurd disaster. ![]() Even if they put some effort in one version they have proven again and again that the effort is not maintained. The team and company behind Maya is not going to magically transform. I have given up this game of "maybe things will get better if I wait". For more information, visit expect the 2019 release to save the situation with Maya. Maya 2019 is available now as a standalone subscription or with a collection of end-to-end creative tools within the Autodesk Media & Entertainment Collection. Help for Animators in Training: Sample rigged and animated characters, as well as motion capture samples, make it easier for students to learn and quickly get started animating.Pipeline Integration Improvements: Development environment updates make it easier for pipeline and tool developers to create, customize and integrate into production pipelines.Rigging Improvements: New updates help make the work of riggers and character TDs easier, including the ability to hide sets from the outliner to streamline scenes, improvements to the bake deformer tool and new methods for saving deformer weights to more easily script rig creation.Refining Animation Data: New filters within the graph editor make it easier to work with motion capture data, including the Butterworth filter and the key reducer to help refine animation curves.Faster Maya: New performance and stability upgrades help improve daily productivity in a range of areas that most artists will notice in their daily work.Higher Quality Previews Closer to Final Renders: Arnold upgrades improve real-time previews in viewport 2.0, allowing artists to preview higher quality results that are closer to the final Arnold render for better creativity and less wasted time.It helps reduce the need to produce time-consuming playblasts to evaluate animation work, so animators can work faster. “We’re doing this so we can set the bar even higher for the quality of art we can produce.”įaster Animation: New cached playback increases animation playback speeds in viewport 2.0, giving animators a more interactive and responsive animating environment to produce better quality animations. “We’re not looking to make it so our artists get more shots per week off their plate,” said Blue Sky Studios CTO Hank Driskill. “With Cached Playback, animators can iterate more, and they totally love that.” “The more you can make the technology behave and get out of the artists’ way, the more they can keep their thought process fluid,” commented Christopher Moore, Technical Program Manager, Blue Sky Studios. ![]() “Cached Playback is going to reduce the need for playblasts by animators, and Arnold updates take the guesswork out of the equation, by making viewport previews closer to the final Arnold render.” “The new features in Maya 2019 give artists a more responsive working environment so they feel more creatively engaged and can iterate faster to produce better quality,” said Chris Vienneau, Senior Director, Media & Entertainment Products, Autodesk. Maya 2019 addresses the key challenges artists face throughout production, providing faster animation playback to reduce the need for playblasts, higher quality 3D previews with Autodesk Arnold updates in viewport 2.0, improved pipeline integration with more flexible development environment support, and performance improvements that most Maya artists will notice in their daily work. ![]()
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